/**
 * Created by zhaojm on 15/4/1.
 */
game.GameScene = cc.Scene.extend({
    _gameLayer : null,
    onEnter : function(){
        this._super();

        var self = this;

        //if(game._Config.show_ads && game._Config.language == game._Enum.language.en) {
        //    window['Ads']['topAds']();
        //}


        this._gameLayer = new game.GameLayer();
        this.addChild(this._gameLayer);


        //this.addChild(new game.PassLayer());

    },
});